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Proto:Call of Duty 4: Modern Warfare (Windows)/Build 253/Maps/Multiplayer Maps

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This is a sub-page of Proto:Call of Duty 4: Modern Warfare (Windows)/Build 253/Maps.

Cut Multiplayer Maps

Originally, a few maps would have had night variants. They are virtually identical to their day counterparts, apart from lighting, and were cut from the final game.

Argun

Argun is mentioned at least twice in the build, as the default map for mp_background and in _votemap.gsc, cut at an unknown point, however, it is present in Call of Duty: World at War's prototype builds.


Cellblock

Cellblock is mentioned in _menus.gsc, cut at an unknown point.

Citystreets Night

The night variant of Citystreets, known in the final game as District, is featured in this build.

Dusk

Dusk was to be a remake of Dawnville, but was cut from the final game. It is featured in this build.


Facility

Facility is mentioned in _votemap.gsc, cut at an unknown point.

Hill

Hill was to be a map based on the campaign mission Heat, and features in this build. Unless the map was planned to be huge - it's likely the developers just imported the whole map from Heat and intended to cut it down at a later time.


Mansion

Mansion is mentioned in _menus.gsc, cut at an unknown point.

Overgrown Night

The night variant of Overgrown is featured in this build.


Palace

Palace is mentioned in _votemap.gsc, cut at an unknown point.

Strike Night

The night variant of Strike is featured in this build.

Current State of Multiplayer Maps in Final Game

There are 8 (9 if including shipment in the _menus.gsc) maps in the final game included in the build (not including the night ones). Most of the radars seem to be taken from previous builds.

Backlot

COD4 253 mp backlot radar.png
Radar
COD4 253 mp backlot loadingscreen.png
Loading screen
Cod4 253 backlot1.png
Cod4 253 backlot2.png
Cod4 253 backlot3.png
Cod4 253 backlot4.png
Cod4 253 backlot5.png
Cod4 253 backlot6.png
Cod4 253 backlot7.png
Cod4 253 backlot8.png

CityStreets (District)

Convoy (Ambush)

Crash

COD4 253 mp crash radar.png
Radar
COD4 253 mp crash loadingscreen.png
Loading screen
Cod4 253 crash1.png
Cod4 253 crash2.png
Cod4 253 crash3.png
Cod4 253 crash4.png
Cod4 253 crash5.png
Cod4 253 crash6.png
Cod4 253 crash7.png
Cod4 253 crash8.png

Crossfire

Overgrown

PipeLine

Strike

COD4 253 mp strike radar.png
Radar
COD4 253 mp strike loadingscreen.png
Loading screen
Cod4 253 strike1.png
Cod4 253 strike2.png
Cod4 253 strike3.png
Cod4 253 strike4.png
Cod4 253 strike5.png
Cod4 253 strike6.png
Cod4 253 strike7.png
Cod4 253 strike8.png

Shipment

Despite not being playable in this build, it is mentioned in maps/mp/menus.gsc (no loading screen or radar available).