Quake III Arena

Quake III Arena

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Quake III Arena - Nightmare! Difficulty Guide
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Hello, this'll be a guide dedicated to tips and tricks for beating Singleplayer on Nightmare! Difficulty
   
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General Knowledge
Before we start, let's dig into some knowledge of what you should keep in mind while playing -

General Bot related things to keep in mind -
- Bots usually have a predictable pattern, eg being If a weapon is closeby, they will always go to grab it. Shooting a Rocket at the weapon spawn is always best as most the time it'll kill them because they are so determined to grab the weapon regardless if underfire or not.
- Bots will always be stacked up on armour, any kind so be sure to grab as much as you can before they do. That's why they usually get the upper hand is due to being so stocked up on armour.
- Bots can sometimes favour a weapon. This is mostly for "Bosses" so Crash - Shotgun, Sarge - Rocket Launcher/Shotgun, Hunter - Lightning Gun, Klesk - Railgun, Anarki - Railgun, Uriel - Rocket Launcher, Xaero - Railgun.
- Bots will always visit a spot no matter if you're holding an area or not, they'll always charge through due to their pathing telling them go to that area so use that to your advantage!, hallways/small rooms this is great for since if you know a bot is coming you can always spam rockets/plasma and eventually they'll run into it.This does not mean they'll 100% only use those weapons, but most of the time those will be their main weapon so it's always best to try deny them of taking those weapons.
- Bot Targeting, once they target a player they'll keep shooting them until either one dies before moving on to someone else. Though sometimes shooting them will make them instantly swap over to you so gun them down while their attention is elsewhere!.
- Bot Weapons, When a bot has multiple weapons each weapons main tribute will be used in a way so (Long Range - Plasma/Railgun/Machine Gun, Medium Range - Rocket/Grenade/Lightning Gun, Short Range - Shotgun, Lightning Gun, Rockets etc anything goes for them here)
Now we have those in mind, let's breakdown each level and discuss the easiest way to beat them.
- Bot Jumps, Sometimes bots will jump as a way to dodge your attacks so make sure your crosshair is basically glued onto them to make sure you nail every shot to take them out.

General Tips -
- Map Knowledge, it's always important to know the map before you jump in, every practise on lower difficulties just to help you learn the map is key to survival as if you know where each weapon, each armour, each health pack, powers ups etc all spawn then you'll have an idea of what the bot is thinking and what they will grab when you're both apart from each other.
- Weapon Knowledge, knowing what each weapon does is another important knowledge since in the bots hands, you'll know each strength and weakness which you can use to your advantage.
- Armour Stock Up, to me this is very important aswell because without armour it will feel like the bots are 1-2 shotting you all the time due to their accuracy feeling 100% so with full armour or atleast armour overload you should be able to face them without a problem and by the time you've finished a fight you may have 20 health 0 armour and that's fine since in the end you won that fight, so if you reach that moment just stock up on health and armour to prepare for the next fight.
- Retreating, this happens a few times but if you know you're not going to win a fight then retreat because any kill the bot has, goes towards their goal of winning so if you're able to avoid that then retreat, stock up on health and armour then jump back into the fight.
- If you can predict where the bot is going due to their pathing, shooting a Rocket/Plasma towards where they are running to, is always a great way to get some easy frags.
- No Music, playing without any music will make you be able to hear the bots footsteps much better, making it easier for you to frag them as you'll know they'll be closeby or around a corner to catch them off guard. I played with music the entire way so it's preference but when i went back to try without music, it made it just a little easier on my end.


Now we got that out of the way, let's discuss each tier/level in detail to make sure you're able to get through Nightmare! without any issues.
QEDM0: Introduction
QEDM0: Introduction

Characters - Crash
Crash loves to use the shotgun mostly, so try to keep a far distance off her which can be done by using the Plasma Gun.

That's pretty much it, due to the arena being really small her shotgun will be even more deadly than ever so keep a distance and spam the Plasma Gun at a long distance and you should come out on top

Tips -
Plasma Gun was my prefered method, due to Crash always maining the Shotgun so keeping your distance is your best bet to win.
If you're dying alot, during your spawn area you can always look into the teleport portal as a way to see where Crash is going and if she's infront of the teleporter or not, you can always use it as a way to get the jump on her by using your shotgun
If not though, then use it a way to see where Crash is going, so if you see her go in, grab shotgun, then runs left, then you should go in and run right to stock up on anythings that's there and try surprise her for when she eventually goes there.

Combat Areas -





Armour Location -
Tier 1 - Q3DM1: Arena Gate
Q3DM1: Arena Gate
Characters - Ranger
Ranger usually goes to either the Plasma Gun and or Rocket Launcher so hangout in both areas due to -
Plasma Gun Area: Having 2 enclosed hallways which'll be easy to gun him down
Rocket Launcher: An open area to blast in 3 entry ways with plenty of cover to help you out

Tips -
Use any weapon you'd like, due to hanging out in both areas i'd use the Plasma Gun, Rocket Launcher and Shotgun.
Grab the Red Armour anytime it's avaliable since you'll be closeby to it

Combat Areas -





Armour Location -
Q3DM2: House of Pain
Q3DM2: House of Pain
Characters - Phobos
Phobos is a tough one and will test your skills to if you wanna continue on Nightmare or not, spoilers yes you will because i will teach you how to beat him.

Phobos is always, always stocked up on Armour so any chance you get, snatch it from him or just try to stock up aswell. He favours the red armour alot so keep that in mind .

He will always go for the shotgun and plasma gun, time to time will get the Rocket Launcher so when you know he is doing that, you can wait outside the doors with a Plasma Gun to mow him down

Anytime the Haste! power up is avaliable he will grab it, so make sure to deny it from him as much as you can because a Bot with a power up espectually on Nightmare! is a pain house.


Tips -
As always any weapon works, Plasma Gun is great due to the level being open so long range kills makes sure you lose less HP and upclose Shotgun/Rockets Work nicely

Combat Areas -

Armour and Power Up Location -
Q3DM3 - Arena of Death
Q3DM3 - Arena of Death
Characters - Minx, Orb
When it comes to having two characters on the battlefield, i always go for whoever has the largest hitbox and or lowest health.
Orb has a bigger hitbox making them easier to take out while Minx is skinner so she's abit harder to see and take out
For lowest health, sometimes it's good to let them both duel each other and whoever wins you can easily take out due to their health already being low from their fight

Tips -
As always any weapon works, Plasma Gun is great due to the level being open so long range kills makes sure you lose less HP and upclose Shotgun/Rockets Work nicely

Combat Areas -

Armour Locations -
Q3Tourney1 - Power Station
Q3Tourney1 - Power Station
Characters - Sarge
Sarge is tough, but not as tough as the others due to being able to cheese him in alot of ways.

Due to the Arena being open you can always spam rockets into a hallway you know Sarge is going to run into as a way to take him out,
Hanging out near the Quad Damage Spawn is always good and this'll mainly be what you'll use to beat Sarge honestly, just use Machine Gun/Rocket Launcher with Quad Damage and it'll be enough to win

Combat Areas -

Armour Locations -

Power up Locations (Regeneration and Quad Damage)-
Tier 2 - Q3DM4: The Place of Many Deaths
Tier 2

Q3DM4: The Place of Many Deaths
Characters - Orbb, Bitterman, Grunt

This one should be no problem, but if it is i'll help.

I always using the Plasma Gun for this one and due to having 3 players, they'll be too busy fighting each other and weakening each other so when you charge right in with the Plasma Gun you should be able to get all 3 or sometimes 2 making this level
really easy to handle. When Quad Damage Spawns you basically repeat the samething until you win.

Combat Areas -

Armour Location -

Power Up Location -
Q3DM5: The Forgotton Place
Q3DM5: The Forgotton Place
Characters - Hossman, Daemia

This can one be tough because if one of them is in the lead and mows down each other with you included, they can easily win

How i handled this was to grab either Plasma or Rocket Launcher and just charge them both while also keeping mind their pathing, so if i knew they were going into a hallway or up the stairs, just spam with rockets and repeat

Tips -
Try to avoid any tight rooms and stay in the outdoor area with the high ground (haha) as using that with the Rocket Launcher you should come out ontop, if they both weaken each other just make sure to finish them off.

Combat Areas -

Armour Locations -
Q3DM6: The Camping Grounds
Q3DM6: The Camping Grounds
Characters - Orbb, Hossman, Daemia, Bitterman, Grunt

This is one of the easiest in my opinion, just use the Plasma Gun and or Rocket Launcher due to being in big groups you should be able to nail them all. Be sure to hang out in the middle section with the jumppad as the highground there can catch the bots off guard.

Tips -
Stay in the tight highways now and then with the Plasma Gun or Shotgun since both are good for that range and again most of the bots will be too focused on each other so gun them down while their backs are turned
Abuse Quad Damage as much as you can, that + Plasma Gun will be your victory

Combat Areas -

Armour Locations -

Power Up Locations -
Q3Tourney2: The Proving Grounds
Q3Tourney2: The Proving Grounds
Characters - Hunter
This one took me quite a while to get, always keep in mind what i said during "General Tips" as it's always going to help you out, as with that in mind i was able to beat Hunter.

Hunter really loves the lightning gun and will spam it anytime you're in range, so using the rocket launcher against her is how i was able to beat her. If you see her running towards you, you can spam rockets in the door/hallway she's
running into and due to it being really tight, all the splash damage from the rocket then soon to be impact, will be enough to take her out.

Tips -
Camping the Lightning Gun area can help to deny her from it, but be aware that she can also grab a shotgun during that time and will be using it against you so again Rocket Launcher is the best way to handle her
as most of her weapons are Short/Medium Range while rocket is Long Range, you can also use the Machine Gun too if you enable your ZOOM feature as at times it can help but i mostly prefer the Rocket Launcher.
Stock up on armour as always, plenty of that to go around so because you know she'll be doing it, you should also do the same.
Have some headphones and listen out to her footsteps, if you can hear her going towards the area with the lightning gun/tight spaces, keep your Rocket Launcher with you to spam in the hallways.
If you want you can use the Lightning Gun against her, but i always found when Bots use any hitscan type weapons they are nearly always accurate which is why you'll die/lose right away so using Rocket Launchers/Plasma Guns against them (Ones you can also dodge yourself too) is always my recommendation

Combat Areas -

Armour Locations -
Tier 3 Q3DM7:Temple of Retribution
Tier 3

Q3DM7:Temple of Retribution
Characters - Daemia, Wrack, Grunt, Slash

Abuse the Quad Damage and if you're good at it, use the Railgun as much as you can. Most of the time all the bots are in the Rocket Launcher outdoor area so with that in mind make sure to attack them at a far distance and you should be gold. When Quad Damage spawns just go crazy in that outdoor area.

Combat Areas -

Armour Locations -

Power Up Locations -
Q3DM8:Brimstone Abbey
Q3DM8:Brimstone Abbey
Characters - Gorre, Bitterman, Slash, Angel

This one is quite easy, most of the time they hangout at the pool area so their movements will be slow from the swimming and sometimes they battle underwater, with that in mind you can sit at top just mowing them down.

Combat Areas -

Armour Locations -


Power Up Locations -
Q3DM9: Hero's Keep
Q3DM9: Hero's Keep
Characters - Angel, Gorre, Wrack, Slash

It took me a couple of tries to get this, but due to all the hallways being so tight and small, perfect time for Rocket Launcher,Shotgun and Plasma Gun shine.

Combat Areas -

Armour Locations -


Power Up Locations -
Q3Tourney3: Hell's Gate
Q3Tourney3: Hell's Gate
Characters - Klesk

Klesk favours the railgun beyond anything and you've basically lost if he has it. Do everything you can to deny him of that railgun and even grabbing the Battle Suit from time to time. But if your railgun skills are as good as you think it is
then you should be able to outrail him.

Use the Plasma Gun and just charge at Klesk anytime he only has the Machine Gun and that should do enough to take him out,

Tips -
Camp the railgun area or atleast have your eyes on the spawn, DO NOT LET HIM GET THE RAILGUN.
Abuse power ups, so use Plasma Gun and Battlesuit if you can. If he has the railgun + battlesuit then you've literally lost.
If your railgun skills are onpoint, by all means just use the railgun against him but due to me being bad at it i just stick with the Plasma Gun but either Plasma + Railgun are all you need to win
Stock up on Red Armour + Yellow Armour anytime, deny him from getting to it

Combat Areas -


Armour Locations -


Power Up Locations -
Tier 4 Q3DM10: The Nameless Place
Tier 4

Q3DM10: The Nameless Place
Characters - Angel, Tankjr, Wrack

Took me abit to get, but best thing to do is bully Tankjr. Tankjr has the biggest hitbox and mainly uses the machine gun most of the time so they are the easiest to hunt for and take down. Angel and Wrack both abuse the plasma and rocket launcher + power ups so be sure to have those when going against them. All 3 characters hangout in the middle section with the outer hallway that leads to the rocket launcher and healing field. Holding down the Rocket Launcher area gives you 3 paths to look into so whenever a bot or two goes into it, your Rockets direct hit or splash damage should take them out.

Tips -
- Abuse the power ups which are Quad Damage and Invisiblity. If a both has Invisibility then it's almost gameover as they are hard to see and when you have a hard to see target who can hitcan, it's pain so use it against them
- Bully Tankjr. I'm against bullying but when it comes to bots who can hitscan, they deserve it as they are cheating in a way with their 99% accuracy so bully them
- Use Rocket Launcher and Plasma Gun mostly, stay high up so when all bots are in the lower middle section you can easily take them out with either gun from above

Combat Areas -

Armour Locations -

Power Up Locations -
Q3DM11: Deva Station
Q3DM11: Deva Station
Characters - Lucy,Biker, Patroit, Tankjr

All i can say is abuse those power ups for this one, you can grab both Haste! and Quad Damage together (Above Haste! power up, look the red button directly above you to open Quad Damage door), this is a pretty big and confusing
map at times but there is a spot where 95% of the action will happen so if you go in there with a shotgun/plasma gun, you're sure to rack up some kills

Tips -
As said, just abuse those power ups with Rocket Launcher and Plasma then you're gold

Combat Areas -

Armour Locations -


Power Up Locations -
Q3DM12: The Dredwerkz
Q3DM12: The Dredwerkz
Characters - Slash, Gorre, Lucy, Biker, Patroit, Wrack

This is the biggest cast so far, but more players means more kills for you which is sweet. This one is also quite easy, all you do is have a Plasma Gun or BFG10x and hide underwater in one of the tubes, the bots will always go down there and kill them as they swim down. That's basically it really.

Tips -
BFG10x will make things 10x easier so always grab that anytime you can (It's in the above middle tube when in the underwater section)

Combat Areas -

Armour Locations -

Power Up Locations -
Q3Tourney4: Vertical Vengeance
3Tourney4: Vertical Vengeance
Characters: Anarki

Same situation as Klesh where do everything you can to stop them from getting the Railgun, most of the time they go for Railgun,Plasma and Rocket Launcher but i recommend Plasma for anytime you're facing them but if you're above or around a corner just Rocket Launcher will do.

Tips -
Highground will always be your friend here, higher you are, easier you're able to get the drop on him
Grab Red Armour and Mega Health before going into a fight as by the end of the fight you'll have around 50 or so health with 0 armour so both are life savors.

Combat Areas -

Armour Locations -

Power Up Locations -
Tier 5 Q3DM13: Lost World
Q3DM13: Lost World
Characters: Visor, Razor, Stripe

This one can be tough, but luckily there is always an area an enclosed,tight one at that, that's really easy for Rocket Launcher kills.


Tips -
Megahealth is really easy to get to, so grab it anytime it's around
Abuse Power Ups like always but if you can get Quad Damage + Megahealth together then you'll be in for a good time.

Combat Areas -

Armour Locations -


Power Up Locations -
Q3DM14: Grim Dungeons
Q3DM14: Grim Dungeons
Characters: Visor, Razor, Keel, Stripe

This level is basically a fight for the BFG10x, everyone wants it and will do anything to get it so your job is to get it first and abuse it all you can.
It has massive splash damage and can accidently hurt you many times so try to fire it from a distance and you should be golden.

Tips -
BFG10x is all you'll need to beat this level
Abuse Power Ups, so Quad Damage + BFG10x and you'll be unstoppable.

Combat Areas -

Armour Locations -

Power Up Locations -
Q3DM15: Demon Keep
Q3DM15: Demon Keep
Characters - Razor, Keel, Stripe

Nothing much to this one other than just grabbing the Megahealth (through rocket jumping) anytime it's avaliable aswell as Battle Suit/Quad Damage (use Battlesuit to rocket jump to grab Mega Health so you lose no hp) Just those until you win pretty much.

Combat Areas -

Armour Locations -

Power Up Locations -
Q3Tourney5: Fatal Instinct
Q3Tourney5: Fatal Instinct
Characters - Uriel

This ones really easy once you understand Uriels AI, so Uriel will always want the Rocket Launcher and if you grab it first and spam on the path he's going to grab it, he will always want to grab it so you'll always get a kill in the process
If not that then Plasma Gun.

Another thing that makes this so easy is that he can't access Quad Damage (Unless he Rocket Jumps), but you can! so you're able to jump towards it and easily grab it but if he kills you, he's still able to grab it but good part is if he does then another easy target for you since Quad Damage makes the player glow with a blue light, which in fog makes them stand out so either way you'll have an easy time with this one.

Tips -
Abuse Quad Damage/Rocket Launcher spawn

Combat Arenas -
Entire map

Armour Locations -

Power Up Locations -
Tier 6 Q3DM16: The Bouncy Map
Tier 6

Q3DM16: The Bouncy Map
Characters - Cadavre, Bones, Doom

This one can take awhile to get, mostly due to Doom. Doom really loves the railgun and we discussed what happens when the bots get a railgun, so try do everything you can to deny any of them a railgun.
Due to alot of the jump pads you can also time their jumps to get a midair railgun kill, which can work for most of this tier due to being railgun heavy.

Tips -
Have the highground as usual, if you're good with the railgun then go for it, if not go for Rocket and or Plasma rifle.

Combat Areas -

Armour Locations -
Q3DM17: Longest Yard
Q3DM17: Longest Yard
Characters - Major, Sorlag, Doom

Alot of the bots in this one will be VERY HITCAN HEAVY, so 99% of your deaths will be due to their Machine Gun but you also have one too, so return the favour back to them. I recommend using ZOOM if you can, it can help for long range shots
and burst firing it can help accuracy.

Tips -
Like any level with a railgun, this one 100% DONT LET THEM GRAB THE RAILGUN.
Snipe them using a railgun and or your machine gun mostly and try target those who are already underfire so you can steal their kill
Quad Damage + Railgun or Machine Gun is how i beat this one, so i recommend the same.
(It's strange since i never thought The Machine Gun would be useful, but here we are!)

Combat Areas -

Power Up and Armour Locations -
Q3DM18: Space Chamber
Q3DM18: Space Chamber
Characters - Major, Sorlag, Cadavre, Bones, Keel

This one can take a while but what i did was hangout at that bouncy pad area and stay at the top, gun down anyone who uses it to fly up/land. They always land in the same spot so it's easy to take them down and if you're losing too much HP, try stay in one of the hallways and snipe them as they fly down.

Tips -
Abuse Power ups
Stay up top and just take out anyone who uses the jump pad/lands on the platform your on, repeat until win

Combat Areas -

Armour Locations -

Power Up Locations -
Q3DM19: Apocalypse Void
Q3DM19: Apocalypse Void
Characters - Sorlag, Doom, Cadavre

It can take a long time to get this right due to either falling off, railgun knocking you off, rockets etc anything knocking you off the platforms therefore losing -1 point.
What i did to beat this was stay at the lowest platform and farm there, anytime they fall down there you gun them down, grab their weapons and continue. This means you have a lower chance of getting knocked off the platform and losing -1 kill aswell as it being more safer to frag.

Tips -
Stay at the bottom platform the entire time and frag anyone who falls down there, only time you should move is when someone has dropped Quad Damage nearby if so then try go for it and wish for the best.
It is very very easy to get knocked off the platforms in this map which is why i recommend just staying at the bottom till you win pretty much and only move from it unless it's nessessary.

Combat Areas -


Armour Locations -

Power Up Locations -
Q3Tourney6: The Very End of You
Q3Tourney6: The Very End of You
Characters - Xaero

WIP...until now. I understand this level is pretty much the hardest,most difficult,most unforgiving out of them all and it's usually where people stop....but i'll share my thoughts and hopefully "The Very End of You" will apply to him and not you.

Right as you spawn you can grab the railgun and atleast frag him once before he has to chance to get his railgun but if by any chance he does then go to cover ASAP. If you use your ZOOM, you should be able to see him better and with that, you'll be able to bait him so everytime he takes a shot quickly hop out of cover and try shoot him, if you get him then good if not then always keep in mind the railgun cool down (around 2-3 seconds) since with that you'll know when you're safe to fire. If you're really really confident in your railgun skills then that's usually enough, but if you're not then there is still hope.

Grabbing a Rocket Launcher, stay in cover then keep your eye on where your railgun is because infront is where a jump platform is. If you're in cover for too long he will go from his platform to yours and with that in mind you can pretty much sit and wait for him then shoot right as he is about to land or where you see you'll land but make sure you're blind firing while half in cover so everytime he shoots you, he should miss.

Best of luck!