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LinuxGSM/lgsm/config-default/config-lgsm/cod2server/_default.cfg
`
| ip="0.0.0.0" | port="28960" | defaultmap="mp_leningrad" | maxplayers="20" | | ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters | fn_parms(){ | parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}" | }
should be
+set sv_maxclients ${maxclients} => +set sv_maxclients ${maxplayers}
The text was updated successfully, but these errors were encountered:
https://github.com/GameServerManagers/LinuxGSM/wiki/LinuxGSM-Config-Files https://github.com/GameServerManagers/LinuxGSM/wiki/Support
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LinuxGSM/lgsm/config-default/config-lgsm/cod2server/_default.cfg
`
1
Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
| ip="0.0.0.0"
| port="28960"
| defaultmap="mp_leningrad"
| maxplayers="20"
|
| ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
| fn_parms(){
| parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}"
| }
`
should be
+set sv_maxclients ${maxclients} => +set sv_maxclients ${maxplayers}
The text was updated successfully, but these errors were encountered: